Senior Frontend / Creative Developer
Jean-Michel Saulnier, Senior Frontend / Creative Developer. I build things that react to faces, phones, cars and spaces.
Interactive experiences, AI-powered products, real-time 3D and frontend, for agencies, brands and startups.
Built for
- Southwest Airlines
- LG
- McDonald's
- PepsiCo
- Paramount
- Warner Bros.
- Sony Honda Mobility
- Lionsgate
- Porsche
- Kroger
- Tempur Sealy
Selected projects
2013 to now

AFEELA
Omnicom 2025 to 2026

Southwest Notification Vacation
GSD&M 2026 Uses AI

LG Radio Optimism
Omnicom 2025 Uses AI

McDonald's Fan Favorites
TBWA 2025 Uses AI

Into The Storm
Warner Bros. / Comic-Con 2014 Award winner

Porsche
Prototype 2014

Fresh Tracks Canada
Travel platform

The Hunger Games
Lionsgate / Comic-Con 2015

Transformers: Calling All Autobots
Paramount / Spotify 2017

Jupiter Ascending
Warner Bros. / Prototype 2015
More projects

Mission: Impossible Rogue Nation
Paramount 2015 Award winner

Snowden
Open Road

Good Fortune Collective
Brand transformation agency 2023

British Pacific Properties
Real estate

Josh Digital
Studio collaboration 2024

Tempur Sealy
Product experience
This is a selection of public work. Other projects are under NDA, so ask me about them.
About
I have spent more than fifteen years designing and building interactive experiences, AI-powered products and new kinds of interface.
I work where engineering, design and emerging technology meet, and turn complex ideas into products that are intuitive, engaging and ready for production.
My background covers creative technology, frontend engineering, real-time 3D and interactive development. I am hands-on from early exploration and rapid prototyping through architecture, development and production.
I have worked with global brands including LG, Porsche, Sony, McDonald's, Paramount and Warner Bros., on immersive brand experiences, interactive campaigns, experimental interfaces, AR and VR applications and AI-powered products.
How I work
I lead the build
I lead creative development and frontend engineering on freelance projects, as I led development at Thinkingbox, and I stay hands-on throughout.
On Into The Storm I was the link between the developers, the booth builders and the electricians.
A working prototype first
I turn an ambitious idea into a working prototype, and then into a product that ships.
The Porsche mirror and the Jupiter Ascending phone controller both began as my prototypes.
The whole experience
I look at the whole experience, its usability and its purpose, not only the technology that runs it.
The AFEELA kiosk app goes back to its start when nobody is there, keeps working if the connection drops, and lets the team change its content without touching code.
New technology, short deadlines
I am comfortable with unfamiliar technology, and with a schedule that is already running.
I joined Southwest's Notification Vacation six days before launch. For LG, the site turned a visitor's message into an AI-generated song.
- Expertise
- Product engineering and creative development
- Frontend architecture and modern web technologies
- WebGL, Three.js and real-time 3D
- Interactive and immersive experiences
- AI-powered applications and generative AI
- Rapid prototyping and emerging-technology R&D
- End-to-end development, from concept to production
- Toolkit
- React / Next.js / SvelteKit
- WebGL / Three.js / GSAP
- Unity / Unreal / WebAR
- OpenAI / AWS / Azure
- Recognition
- FWA Awarded
- ATOMIC Award winner
- Visuelt
- IAC Award
- Exploring now
- AI-native applications, generative AI and new forms of human–AI interaction
- Products that connect software, physical environments and emerging technologies
- Open to
- Senior engineering, freelance and consulting work
- Creative technology and product collaborations
- Startups, new products and emerging-technology ventures
Experience
Jul 2017 to Present
Senior Frontend / Creative Developer
Freelance, Faro, Portugal
- Lead creative development and frontend engineering for interactive brand experiences, digital products and experimental interfaces.
- Take work from concept to prototype to production across WebGL, motion, AI, content systems and modern frontend architecture.
- Work with startups as well as agencies and brands, on products from first prototype to launch.
Sept 2013 to Jun 2017
Creative Technologist
Thinkingbox, Vancouver, Canada
- Led development for large-scale interactive productions combining real-time technology, physical installations and immersive storytelling.
Sept 2010 to Jun 2013
Interactive Developer
SQLI, Lyon, France
- Delivered cross-platform applications, offline-capable enterprise tools, Salesforce integrations and frontend interfaces for Roche, Becton Dickinson, Philip Morris International, Interpol, Sanofi, Desjoyaux and Apicil.
Nov 2009 to May 2010
Interactive Developer
Bleed Designstudio, Oslo, Norway
- Interactive installations, experimental interface prototypes and Symfony full-stack features.
Education
2007 to 2009
Gobelins
Concepteur Réalisateur Multimédia en Alternance
Equivalent to an MSc in Multimedia Design and Production
2005 to 2007
IUT Services et Réseaux de Communication
Diplôme Universitaire de Technologie
Equivalent to a Higher National Certificate











